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Nylo

19 Game Reviews w/ Response

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The concept is fun enough, and I like the design you have in the game (e.g. it's not just a few stick-lines, a circle, and some color thrown into it).

But that being said, there's not much else here beyond the nuts and bolts. I'd be interested to see how you could make this into something that would enable the player to not tire out too quickly, or offer some variety.

AaronofLive12 responds:

Good opinions and points.
The elements were intentionally basic, similar to that of the typical basic games on flash. It was never strictly intended with entertainment in mind, only basic actionscript and current knowledge. I have written information about the basic elements on the author comments.
For me, it's my second interactive. And there are many who prefer extreme emphasis on success within an actual release.
Concluding. I prefer to create graphic designs, and not games.

Not bad, but too repetitive

I thought the title screen was cute enough, so I think it's got some genuine appeal, but the gameplay was a bit repetitive. If there were some power-ups and obsticales then you'd start cooking with some gasoline. And there really should be a non-repetitive song that's more than five seconds; it gets annoying after a while.
It's got a cute concept, though. You should expand on WiggiWorld and throw a few friends and minor baddies that could be villains in there just for some kicks. Good luck, I think this could be pretty cool if you put some more bodywork under the hood.

Madferit responds:

I like your review until you gave me 0 points. I think that was a little bit unfair. :(

Extremely Addictive

For such a simple game, that was insanely fun. Cranking up the challenge when you approach the City is not only greatly appreciated in terms of variety, but also really brings out the games strength in interactivity, style, and all around fun.
It's quite a feat to pull off a genuinely fun game in Flash that taps into a good balance of fun and challenge, and you pulled it off quite nicely. Really enjoyed this game.

Rhete responds:

Thanks for the review :)

Have I told you that I love you?

This is one HELL of a flash game, I can't even fathom how much work is packed into this game! I had no problems with the controls and the gameplay is true to the original! This is amazing fan-work on all accounts, even the bosses are awesome. The energy system is top-notch, I love the idea of blasting away to my hearts content with levels of armor going down instead of waiting for some temporary invisibility flash to go away. Awesome idea. Fantastic work, you reallly oudid yourself, buddy. Bravo.

maelstormm responds:

Thanks.
It was 5 months of semi-consistent work ^_^

Agh, I love you!

It's just like the old NG classics, insane killing WITH a demented purpose that almost makes no sense! I love it! Awesome visuals, great interactivity; just all around great. Excellent job.

fabelmakaren responds:

That´s exactly my cop of tea, thanx for the rate! :)))

Ha ha ha, simple and fun.

I like to see how people can tap into the basic fundemantal fun of games and exploit their extreme addictive-ness. The music is funny as hell and the concept of running away from a bat that's trying to kill me is nifty in it's own way. Funny and addictive game, great job.

SD-Syndicate responds:

Thanks Alot Guys And Gals For All The Support, Sorry I Cant Respond To All Your Reviews As It Would Take Me Forever Lol, I Never Would Have Believed That This Would Of Turned Out To Be My Best Game Yet, Glad You`s Liked It Thou :). While Im Sifting Through All The Reviews, Have Any Of You`s Got Any Ideas Which You`s Would Like TO See Included In This Game, If So Please Giz A Shout. Right Thats Enuff Of Me Babbling, Im Off To Read Some Of These Reviews And Get Sum Ideas :), Laterz.

You bastard, this is so funny.

That's hilarious. Excellent music choice, and I love it can't get anymore obvious to find AC. Pretty funny way to get your point across. Nice job, and a Merry Clockday to all.

bigbadron responds:

dude, avo has such a fat head, it clogs up ngs bandwidth.

Oh the humanity!!!!

Ahh, I fight to the death with Archon Clock, that kicked ass. But I was decieved! How could I have knon, Archon, how could I have known!? Anyways, great visuals, the temple kicked ass, as did the music inside. The battle was very tricky with the fading in and out, it was challanging and awesome. Great plot and awesome sense of style. Yet another kick ass movie. Lets just put the whole accidental mauling by the EMP gun behind us, yes :D A Merry Clockday to all.

ArchonClock responds:

You will be receiving the hospital bill.

Not bad, it has it's fun.

That was pretty cool. Brings me back to those old days of Virtual Cop and stuff. The visuals (walls) were really cool looking. It gave a really good effect in moving around and creeping around corners. The guy jumping across the screen looked cool. The audio was a bit on the bland side. It was good that there wasn't an excessive amount of audio, which kept the filesize down, but the audio just got kind of repetetive. In terms of style, the game had a nice concept, but didn't really pack anything amazing in it. Something like a big bad boss or a helicopter or something would be great for a future installment. Creative scenery chagnes would be cool too, like climping up a ladder and jumping from rooftop to rooftop. Just some suggestions. What you have here, especially for the fist one, is pretty damn cool. I see lots of potential in it.

PeteCook responds:

Best review so far :D Thanks a lot.

Challenging and fun.

Man, did that conquest take me awhile, yeesh. The visuals were pretty cool, I liked how the tanks and artillery looked. I must say I've never heard of the english version of the Soviet Anthem either. The audio was done really well, I liked the radar (which also happened to be my fav weapon). There's lots of style in the game, especially in the whole air dropping nuclear waste barrels. Though I never could get a damn nuke off the ground (damn shitty Soviet technology) I liked the concept that they were in there. Though I don't agree with any of this politically, who cares, it's a great game, lol. No doubt you've gotten, or will get some, outlashing for it, but screw it, it's a fun game. Communism was always funny to me anyways. Keep up the good work.

Russian-dogg responds:

yeah the Nuke is tricky...

you have to give yourself extra moves by using the radar or the SAM system...

cause you will never get the rocket up if you keep pressing the Nuke button all the way till the enemy kills you.

" You have 4 years to be irresponsible here. Relax. Work is for people with jobs. So, stay out late. Go out on a Tuesday with your friends. Spend money you don't have. Drink 'til sunrise. The work never ends, but college does..." -Tom Petty-

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